Thank you for taking time to look at my work. My name is Andrew Martinson and I have 7 years of experience as a game designer. I am currently working as a game designer at Booz Allen Hamilton developing cutting edge VR training applications for the military. Before that I worked at MACHINE Studios as one of the designers on the mobile game MONOPOLY Towns and an undisclosed match 3 title.


I am a Savannah College of Art and Design (SCAD) graduate and have a Bachelor of Arts in Digital Media, with a concentration in Game Development. Before SCAD, I spent a year studying Computer Science at Eastern Kentucky University and a year studying Graphic Design at Northern Kentucky University. This has given me a well rounded knowledge of all aspects of game development that makes me flexible enough to deal with any challenge.


Proficient at:


Google Docs

Data Analyzation

Other Work Experience

Game Design

Google Sheets

Unreal 4 Blueprint

Game Mechanics

Tortoise SVN



Game Systems


Microsoft Word

Supervisor, UPS, Louisville, KY  July 2007 – April 2008 (promoted from UPS position below)

  • Led a team of 8-12 on an outbound sortation belt line.

  • Trained employees on all procedures to ensure their safety and the safety of the parcels.

  • Coached employees to continue to improve productivity

  • Doubled production within a 3 month period and maintained production level on an ongoing basis. 

  • Made sure all parcels arrived at their plane early by tracking flight times to anticipate and prevent delay

Administrative Assistant, UPS, Louisville, KY  December 2005 – July 2007

  • Captured parcel information for loaded containers and enters into AirHub for use by the load planner. 

  • Prepared specialized tracking documentation for parcels containing hazardous materials.

  • Assisted supervisor in daily operations, including overseeing personnel loading containers and coordinating distribution of parcels to optimize container shipments.


Andrew Martinson