Thank you for taking time to look at my work. My name is Andrew Martinson and I have 7 years of experience as a game designer. I am currently working as a game designer at Booz Allen Hamilton developing cutting edge VR training applications for the military. Before that I worked at MACHINE Studios as one of the designers on the mobile game MONOPOLY Towns and an undisclosed match 3 title.
I am a Savannah College of Art and Design (SCAD) graduate and have a Bachelor of Arts in Digital Media, with a concentration in Game Development. Before SCAD, I spent a year studying Computer Science at Eastern Kentucky University and a year studying Graphic Design at Northern Kentucky University. This has given me a well rounded knowledge of all aspects of game development that makes me flexible enough to deal with any challenge.
Other Work Experience
Unreal 4 Blueprint
Supervisor, UPS, Louisville, KY July 2007 – April 2008 (promoted from UPS position below)
Led a team of 8-12 on an outbound sortation belt line.
Trained employees on all procedures to ensure their safety and the safety of the parcels.
Coached employees to continue to improve productivity
Doubled production within a 3 month period and maintained production level on an ongoing basis.
Made sure all parcels arrived at their plane early by tracking flight times to anticipate and prevent delay
Administrative Assistant, UPS, Louisville, KY December 2005 – July 2007
Captured parcel information for loaded containers and enters into AirHub for use by the load planner.
Prepared specialized tracking documentation for parcels containing hazardous materials.
Assisted supervisor in daily operations, including overseeing personnel loading containers and coordinating distribution of parcels to optimize container shipments.