3-D Puzzle game - Unity

Download a demo of Lazer3 for Windows here:

This project was conceptualized During Global Game Jam 2018, our team of 6 collaborated on the overarching game design after we had the initial design figured out I fleshed out the main design and worked on the puzzles for specific levels. Since Global Game Jam I have continued working on level design as well as planning an efficient monetization strategy.

Design Goals: (Game & Level Designer)

  • Start with a low but ramping difficulty so players can learn to play the game while improve their puzzle solving skills
  • Plan out monetization so that implementation is straight forward for the tech team without limiting the opportunities to monetize.
  • Work with team members as a project manager to ensure there are no blocks and we are finding the most efficient way to complete tasks


Andrew Martinson